Particle-effect with crash detection in Adobe Flash AS2
I am currently busy with a project that requires objects in flash to react differently to different influences. One tricky example is an object that when ‘explodes’ releases random ‘shards’ that may effect other objects on the stage.
I came across many particle-effect systems however none with the exact mechanics I required, and further to that I was interested in dealing with vector artwork for the objects and not the very common Bitmap particle-effect pretty common when searching for examples.
Here is what I have managed. Please feel free to comment or inquire.
If you shoot the yellow objects they will explode and the random shards generated will eliminate the darker objects if they fall on them. Nothing extravagant, but something I am pretty pleased with.
iPapers

Nothing is more appealing on an Apple iPhone than a sexy wallpaper, and if you’re anything like me you like to change your awesome Apple iPhone Wallpapers often. I am not sure about you but I struggle finding the right kind of wallpapers for my Apple iPhone so I have decided to add a whole new section my blog dedicated purely to iPhone wallpapers, aptly called: iPapers.
This will by my own collection of wallpapers unless indicated otherwise.
Enjoy!

Ancient Dreams

Fragmented (Photo by Halicon)

Sanctuary (Photo by Depp)

Luna (Photo by Depp)

Depth (photo by Halicon)
Avatar Creator built in Adobe Flash (AS2)
Generative Digital Art

For a long time I have been inspired by the work of Joshua Davis (click here to visit his site). He uses Adobe Flash Actionscript mixed with elements he spots in his environment which essentially make up the ‘brushes’ of his mechanical machines that eventually draw awe-inspiring art.
My example is by no means a comparison of his work however I was intrigued by the idea of creating a flash application that could essentially ‘draw’ an image placed in front of it. In my example Adobe Flash will ‘draw’ or ‘praint’ an image of Albert Einstein based on a set of rather dull oblong brushes I have equipped it with. The longer you leave the flash to run the more detailed the ‘generative’ art form will become, however this will put a toll on your browser and computer. If you leave it too long it may cause your OS to hang however Adobe Flash should only place 1500 brush strokes.
Further to the generative art engine I have built, I have attached this to a piece of PHP code that will render what Adobe Flash paints into a jpeg format for you to save for prosperity. J Be warned though it takes forever to render the image. Not sure if it’s my cheap server or dodgy code… I am not a PHP developer at all. This was just an experiment that came about to see if one could take a movieclip in Adobe Flash and ‘print’ it into jpeg format.



