Particle-effect with crash detection in Adobe Flash AS2
I am currently busy with a project that requires objects in flash to react differently to different influences. One tricky example is an object that when ‘explodes’ releases random ‘shards’ that may effect other objects on the stage.
I came across many particle-effect systems however none with the exact mechanics I required, and further to that I was interested in dealing with vector artwork for the objects and not the very common Bitmap particle-effect pretty common when searching for examples.
Here is what I have managed. Please feel free to comment or inquire.
If you shoot the yellow objects they will explode and the random shards generated will eliminate the darker objects if they fall on them. Nothing extravagant, but something I am pretty pleased with.

